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High Fever June is a narrative driven video game set at the climax of climate change. The subject matter will draw from cli-fi. In 2087 the world is split between two groups; Those that must live with perils of climate change and those that can comfortably escape it. Twelve percent of the planet live in anthropogenic exile, protected from conflict and food insecurity.

Tools: Unity 3D,  Character Creator 7, Substance 3D
Client: Speculative
Completion: On going